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Face Off Pro Version                                       20th of February 2002
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Map Information
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Title                : Face Off Pro
BSP Name             : pro_faceoff
Game                 : Star Trek: Voyager - Elite Force
Game Types           : CTF, FFA, THM
Recommended Players  : 10
Bot Support          : Yes
File Size            : 1.14 MB (compressed)
Description          : A small CTF space floater with a pair of platforms
                       joined by four ramps. There are four sniper areas above
                       the main area.
Face Off Original
Creator              : Ghenghiz
E-Mail               : ghenghizcohen@btinternet.com
Webpage              : http://www.btinternet.com/~ghenghizcohen/
Face Off Pro
Creator              : Atolm
E-Mail               : atolm@gmx.de
Webpage              : http://www.atolm.de.tf/

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Installation
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Extract the ZIP file and put the PK3 file into the BaseEF folder inside your
Star Trek Voyager Elite Force folder. If you followed a default install the full
path will be C:\Program Files\Raven\Star Trek Voyager Elite Force\BaseEF.
Create a multiplayer game and choose Face Off from the map list.

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Construction
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Base                 : Face Off Original
New Graphics         : No
New Sounds           : No
Build Programs       : Standard GDK 1.2 Tools
Brushes (Structural) : 6
Brushes (Detail)     : 497
Entities             : 152
Time Construction    : 2 days
Time MAP             : 39   seconds
Time VIS             : 39   seconds (fullvis)
Time LIGHT           : 8907 seconds (light extra)
Compile Machine      : P4 1.7 GHz, 512 MB RAM
Known Bugs           : None

Explanation
League version of Face Off. Rebuilt from scratch it fixes a couple of major and
minor bugs of the original.

- true symmetry (now both sides have exactly the same dimensions)
- childproof sniper areas (you won't fall down accidently)
- flag pole holders added; flags are now facing each other
- death guarantee for people jumping into the void
- flags return and items disappear immediately after falling off the platforms
- a message is printed if somebody is trying to hide behind the buildings
- retextured; texture misalignments fixed
- new and quality increased lighting
- deathmatch compatibility (spawn points added)
- multi language menu support
- better overall performance through reworked architecture (less polygons)
- smaller file size by vis optimization and overhauled bot support

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Copyright / Permissions
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You may NOT use this level as a base to build additional levels without the
explicit permission of the authors. You may distribute this PK3 freely in any
electronic format but you must NOT charge for doing so.

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